Unity 框架

taochangchun 6a4b5dffb1 迁移 1 week ago
..
Editor 6a4b5dffb1 迁移 1 week ago
DOTweenAnimation.cs 6a4b5dffb1 迁移 1 week ago
DOTweenAnimation.cs.meta 6a4b5dffb1 迁移 1 week ago
DOTweenDeAudio.cs 6a4b5dffb1 迁移 1 week ago
DOTweenDeAudio.cs.meta 6a4b5dffb1 迁移 1 week ago
DOTweenDeUnityExtended.cs 6a4b5dffb1 迁移 1 week ago
DOTweenDeUnityExtended.cs.meta 6a4b5dffb1 迁移 1 week ago
DOTweenPro.Scripts.asmdef 6a4b5dffb1 迁移 1 week ago
DOTweenPro.Scripts.asmdef.meta 6a4b5dffb1 迁移 1 week ago
DOTweenPro.XML 6a4b5dffb1 迁移 1 week ago
DOTweenPro.XML.meta 6a4b5dffb1 迁移 1 week ago
DOTweenPro.dll 6a4b5dffb1 迁移 1 week ago
DOTweenPro.dll.mdb 6a4b5dffb1 迁移 1 week ago
DOTweenPro.dll.mdb.meta 6a4b5dffb1 迁移 1 week ago
DOTweenPro.dll.meta 6a4b5dffb1 迁移 1 week ago
DOTweenProShortcuts.cs 6a4b5dffb1 迁移 1 week ago
DOTweenProShortcuts.cs.meta 6a4b5dffb1 迁移 1 week ago
DOTweenTextMeshPro.cs 6a4b5dffb1 迁移 1 week ago
DOTweenTextMeshPro.cs.meta 6a4b5dffb1 迁移 1 week ago
DOTweenTk2d.cs 6a4b5dffb1 迁移 1 week ago
DOTweenTk2d.cs.meta 6a4b5dffb1 迁移 1 week ago
Editor.meta 6a4b5dffb1 迁移 1 week ago
readme.txt 6a4b5dffb1 迁移 1 week ago
readme.txt.meta 6a4b5dffb1 迁移 1 week ago

readme.txt

DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant

// IMPORTANT!!! /////////////////////////////////////////////
// Upgrading DOTween from versions older than 1.2.000 ///////
// (or DOTween Pro older than 1.0.000) //////////////////////
-------------------------------------------------------------
If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully.
1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry
2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath
3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup
4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (like TextMesh Pro)

// GET STARTED //////////////////////////////////////////////

- After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween.

// VISUAL SCRIPTING (PRO ONLY)
- To animate a gameObject, select it and choose "Add Component > DOTween > DOTween Animation"
- To animate a gameObject along a path, select it and choose "Add Component > DOTween > DOTween Path"

// SCRIPTING
- In your code, add "using DG.Tweening" to each class where you want to use DOTween.
- You're ready to tween. Check out the links below for full documentation and license info.


// LINKS ///////////////////////////////////////////////////////

DOTween website (documentation, examples, etc): http://dotween.demigiant.com
DOTween license: http://dotween.demigiant.com/license.php
DOTween repository (Google Code): https://code.google.com/p/dotween/
Demigiant website (documentation, examples, etc): http://www.demigiant.com

// NOTES //////////////////////////////////////////////////////

- DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences