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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace TFramework
- {
- public static class EditorConfigFile
- {
- #region 신굶친경쨌쓺
- public static readonly string CreateUIScriptTemplatePath = "Assets/TFramework/Editor/CreateScript/Template/UIScript.txt";
- public static readonly string UIBaseScriptTemplatePath = "Assets/TFramework/Editor/CreateScript/Template/UIBaseScript.txt";
- public static readonly string UIDesignerScriptTemplatePath = "Assets/TFramework/Editor/CreateScript/Template/UIDesignerScript.txt";
- #endregion
- #region 鑒앴栗都쨌쓺
- public const string PACKAGECONFIG = "Assets/TFramework/Editor/PackageCorrelation/PackageConfig.asset";
- #endregion
- }
- }
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