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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using TFramework;
- [UIResource("#","#.assetbundle","Assets/../#.prefab",ResLoadMode.Resourece,RenderMode.ScreenSpaceOverlay)]
- public class #ClassName :BasePanel
- {
- public override void OnInit()
- {
- base.OnInit();
- }
- public override void OnEnter(params object[] args)
- {
- base.OnEnter(args);
- }
- public override void OnExit(params object[] args)
- {
- base.OnExit(args);
- }
- }
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