Unity 框架

UIDesignerScript.txt 271B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using TFramework;
  5. public partial class #ClassName :BasePanel
  6. {
  7. #region 组件变量
  8. #endregion
  9. public override void OnInit()
  10. {
  11. base.OnInit();
  12. Init();
  13. }
  14. }