using System.Collections; using System.Collections.Generic; using UnityEngine; namespace TFramework { public class UIAnimBase { public virtual void PointerDownAnim(RectTransform rectTransform) { } public virtual void PointerUpAnim(RectTransform rectTransform) { } public virtual void OnClickAnim(RectTransform rectTransform) { } public virtual void EnableAnim(RectTransform rectTransform) { } public virtual void DisableAnim(RectTransform rectTransform) { } } }