using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using UnityEngine; using UnityEditor; namespace TModule.Editor { [Conditional("UNITY_EDITOR")] [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] public class TCustomPropertyDrawerAttribute : Attribute { public Type AttributeType; public TCustomPropertyDrawerAttribute(Type type) { AttributeType = type; } } }