- using System.Collections.Generic;
- using TFramework;
- using UnityEngine;
- namespace TModule.Runtime
- {
- [CreateAssetMenu(fileName = "ÈȸüÅäÖñí", menuName = "TModule/ÈȸüÅäÖñí")]
- public class HotfixConfig : UnityEngine.ScriptableObject
- {
- public List<string> m_hotfixUpdateAotDlls;
- }
- }
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