1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- using System.Collections.Generic;
- using UnityEngine;
- using System;
- namespace TModule.Editor
- {
- [Serializable]
- public class AssetBudleConfig : ScriptableObject
- {
- public List<AssetBundleEntity> m_AB = new List<AssetBundleEntity>();
- }
- [Serializable]
- public class AssetBundleEntity
- {
- /// <summary>
- /// ID
- /// </summary>
- public string m_key;
- /// <summary>
- /// 名称
- /// </summary>
- public string m_name;
- /// <summary>
- /// 标签
- /// </summary>
- public string m_tag;
- /// <summary>
- /// 版本号
- /// </summary>
- public int m_version;
- /// <summary>
- /// 大小
- /// </summary>
- public long m_size;
- /// <summary>
- /// 打包路径
- /// </summary>
- public string m_toPath;
- /// <summary>
- /// 是否是文件夹
- /// </summary>
- public bool m_isFolder;
- /// <summary>
- /// 是否是初始资源
- /// </summary>
- public bool m_isFirstData;
- }
- }
|